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Etiainen

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This vaguely humanoid-shaped roil of mist appears to be improbably solid.

Etiainen CR 1

XP 400
CN Medium outsider (incorporeal, native)
Init +2; Senses darkvision 60 ft.; Perception +5

DEFENSE

AC 14, touch 14, flat-footed 12 (+2 deflection, +2 Dex)
hp 13 (2d10+2)
Fort +4, Ref +2, Will +3
Defensive Abilities incorporeal

OFFENSE

Speed 30 ft.
Melee incorporeal touch +4 (1d6 plus memory drain)
Special Attacks memory drain
Psychic Magic (CL 2nd; concentration +4)

15 PEdeja vu (1 PE), ghost sound (0 PE), disguise self (1 PE), mage hand (0 PE), mindlink (1 PE, DC 13), open/close (0 PE), teleport (self only, 5 PE)

STATISTICS

Str —, Dex 14, Con 12, Int 5, Wis 11, Cha 14
Base Atk +2; CMB +6; CMD 18
Feats Skill Focus (Stealth), Weapon Finesse B
Skills Disguise +7, Perception +5, Stealth +14; Racial Modifiers +4 Stealth
Languages Common (can't speak)
SQ assume visage, ephemeral existence

SPECIAL ABILITIES

Assume Visage (Su)

When using disguise self, an etiainen can appear as only a Medium or Small creature that it can currently see. When it does, it is still incorporeal, though it can appear corporeal.

Ephemeral Existence (Su)

An etiainen is a spirit of psychic energy, and manifests only when it has at least 1 PE. Once it spends its final PE, it phases out of existence for 24 hours. When it reappears, it can do so anywhere within 100 feet of where it phased out of existence.

Memory Drain (Su)

When a creature is hit by a etiainen's incorporeal touch attack, it must succeed at a DC 13 Will saving throw or the etiainen can eliminate 1 minute of the creature's memory as if the target were affected by the modify memory spell.

A creature that succeeds at this saving throw cannot be affected by memory drain from the same etiainen for 24 hours. This ability is a mind-affecting effect. The saving throw DC is Charisma-based.