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Empyreal Lord, Korada

This serene, acrobatic man has stiff sideburns, a beard like a monkey, and three golden-furred tails.

Korada CR 26

XP 2,457,600
NG Large outsider (agathion, extraplanar, good)
Init +22; Senses blindsense 60 ft., darkvision 60 ft., detect evil, detect thoughts, low-light vision; Perception +46
Aura primal (30 ft.)

DEFENSE

AC 45, touch 40, flat-footed 36 (+10 Dex, +1 dodge, +2 insight, +13 natural, –1 size, +6 sacred, +12 Wis); never flat-footed
hp 528 (32d10+352); regeneration 10 (evil artifacts, effects, and spells)
Fort +21, Ref +30, Will +30
Defensive Abilities never surprised; DR 10/epic and evil; Immune ability damage, ability drain, charm effects, compulsion effects, death effects, disease, electricity, energy drain, petrification, poison; Resist cold 30, sonic 30; SR 37

OFFENSE

Speed 90 ft., climb 30 ft., fly 60 ft. (average)
Melee unarmed strike +31/+36/+31/+26 (2d10+8) or +5 quarterstaff +44/+39/+34/+29 (1d8+13) or flurry of blows +38/+38/+33/+33/+28/+28/+23 (2d10+8)
Space 10 ft.; Reach 10 ft.
Special Attacks shatter spells, stunning fist (8/day, DC 22)
Spell-Like Abilities (CL 20th; concentration +34)

Constantdetect evil, detect thoughts, foresight*, sanctuary* (DC 25), water walk
At willaugury, bless*, calm animals (DC 25), calm emotions (DC 26), cure serious wounds*, greater teleport, mirror image*
3/daydivination, mad monkeys, quickened mirror image*, neutralize poison, true seeing, wall of force*
1/dayantimagic field, moment of prescience

* Korada can use the Mythic version of this ability in his realm.

STATISTICS

Str 26, Dex 30, Con 33, Int 25, Wis 35, Cha 38
Base Atk +32; CMB +41 (+43 disarm or grapple, +45 trip); CMD 84 (86 vs. disarm, grapple, or trip)
Feats Combat Expertise, Combat Reflexes, Dodge, Greater Trip, Improved Disarm, Improved Grapple, Improved Initiative, Improved Trip, Improved Unarmed Strike B, Lunge, Mobility, Quicken Spell-Like Ability (mirror image), Scorpion Style, Snatch Arrows, Spring Attack, Step Up, Stunning Fist B, Weapon Finesse
Skills Acrobatics +44 (+68 when jumping), Bluff +32, Climb +50, Diplomacy +45, Disguise +32, Escape Artist +26, Fly +8, Heal +27, Knowledge (arcana, geography, history, nature) +23, Knowledge (local) +22, Knowledge (planes, religion) +41, Perception +46, Sense Motive +46, Spellcraft +22, Stealth +40; Racial Modifiers +24 Acrobatics when jumping
Languages Celestial, Infernal; speak with animals, truespeech
SQ abundant step, change shape (avoral or any humanoid, shapechange), combat style master, empyreal lord traits, ki pool (22 points; adamantine, epic, good, lawful, magic, Mythic, silver), lay on hands (15d6, 29/day), seed of life, tranquil master

SPECIAL ABILITIES

Combat Style Master (Ex)

Korada can attack with unarmed strikes and perform flurry of blows as a 20th-level monk. Like a monk, he adds his Wisdom bonus to his AC and CMD. As a swift action, Korada may enter the basic stance of any combat style feat (such as Crane Style, Monkey Style, and so on) as if he had the first feat in the feat path for that combat style. By expending 2 points of ki, he may use any two feats from his current combat style's feat path for the next minute; if he changes his stance, the previous stance's feats become unavailable but he may use feats from the new stance.

Primal Aura (Su)

Korada's primal aura radiates calm and tranquility, automatically suppressing any Non-Mythic charm or compulsion effect on any creature within its area. Any creature in his aura (including him) can deal nonlethal damage with weapons without taking the –4 penalty on attack rolls for doing so.

Shatter Spells (Su)

Korada can destroy a magical effect (whether it's on a creature or an independent effect such as a wall of fire) by attacking it with an unarmed strike. He must succeed at a melee touch attack against the creature or effect and expend 2 points of ki. If the attack hits, the creature or effect is subject to targeted greater dispel magic (CL 20th). If he dispels an effect, he suffer no harmful effects from touching it. If the effect is on a creature, the creature takes 1 point of damage per spell level of each effect dispelled.

Tranquil Master (Su)

Korada may attack without breaking his sanctuary spell-like ability so long as he only attempts to deal nonlethal damage.


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