This creature appears as a slender, lithe humanoid constructed of sand. Delicate features can be seen on its face, and its fingers are long and slender.
XP 800 DEFENSE
AC 16, touch 11, flat-footed 15 (+1 Dex, +5 natural) OFFENSE
Speed 30 ft. STATISTICS
Str 14, Dex 12, Con 14, Int 10, Wis 11, Cha 14 SPECIAL ABILITIES
Sleep (Su)A creature struck by a sandman must succeed on a DC 14 Will save or be affected as though by a sleep spell (caster level 8th). There is no limit to the number of Hit Dice a sandman can affect with this aura. The save DC is Charisma-based. Creatures attacking a sandman unarmed or with natural attacks are also subject to this special attack. Sleep Aura (Su)A sandman can radiate a 20-foot-radius sleep aura as a free action. A creature in the area must succeed on a DC 14 Will save or be affected as though by a sleep spell (caster level 8th). There is no limit to the number of Hit Dice a sandman can affect with this aura. A creature that successfully saves cannot be affected again by the same sandman's sleep aura for one day. The save DC is Charisma-based. Protection from Arrows (Su)A sandman is protected by a permanent protection from arrows effect (as the spell) that grants it damage reduction 10/magic against ranged weapons. This ability is inherent and cannot be dispelled. |