This animate pile of mud seems barely able to maintain the semblance of a humanoid form made of dripping sludge.
XP 12,800 DEFENSE
AC 23, touch 14, flat-footed 17 (+5 Dex, +1 dodge, +9 natural, –2 size) OFFENSE Speed 20 ft., burrow 10 ft., swim 30 ft.; earth glide STATISTICS
Str 30, Dex 20, Con 19, Int 10, Wis 11, Cha 11 SPECIAL ABILITIES Earth Glide (Ex)A burrowing mud elemental can pass through dirt, gravel, or other loose or porous solid matter as easily as a fish swims through water. It cannot use this ability to pass through a solid barrier such as a stone or brick wall. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing mud elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save. Entrap (Ex)
The mud from an elemental’s entrap ability can be washed away in 1d3 rounds of immersion in water. |