Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Outsiders‎ > ‎Elementals‎ > ‎Elemental, Cold Iron‎ > ‎

Cold Iron Elemental, Medium

This hulking, roughly humanoid creature of cold iron explodes up from the earth, faceless save for two glowing gemstone eyes.

Medium cold iron elemental CR 3

XP 800
N Medium outsider (earth, elemental, extraplanar)
Init –1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +7

DEFENSE

AC 18, touch 9, flat-footed 18 (–1 Dex, +9 natural)
hp 34 (4d10+12)
Fort +7, Ref +0, Will +4
Immune elemental traits; SR 9

OFFENSE

Speed 20 ft., burrow 20 ft.
Melee slam +9 (1d8+7)
Special Attacks cold iron natural weapons

STATISTICS

Str 20, Dex 8, Con 17, Int 4, Wis 11, Cha 11
Base Atk +4; CMB +9; CMD 18
Feats Cleave, Improved Bull RushB, Power Attack
Skills Appraise +1, Climb +10, Knowledge (dungeoneering) +2, Knowledge (planes) +2, Perception +7, Stealth +3
Languages Terran

SPECIAL ABILITIES

Cold Iron Natural Weapons (Ex)

A cold-iron elemental’s natural attacks function as cold iron for purposes of bypassing DR.