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Aerial Servant (3pp)

This creature appears as a man-sized humanoid composed of grayish-white vapor. No other features can be discerned.

Aerial Servant
CR 11

XP 12,800
N Medium outsider (air, extraplanar, elemental)
Init +9; Senses darkvision 60 ft.; Perception +23


AC 19, touch 15, flat-footed 14 (+5 Dex, +4 natural)
hp 152 (16d10+64)
Fort +9, Ref +15, Will +10
Defensive Abilities natural invisibility; DR 10/magic; Immune elemental traits


Speed 60 ft., fly 60 ft. (perfect)
Melee 2 slams +22 (1d8+6 plus grab)
Special Attacks constrict (1d8+6), wind blast (DC 22)


Str 23, Dex 21, Con 18, Int 4, Wis 10, Cha 11
Base Atk +16; CMB +22 (+24 sunder, +26 grapple); CMD 37 (39 vs. sunder)
Feats Alertness, Combat Reflexes, Improved Initiative, Improved Natural Attack (slam), Improved Sunder, Power Attack, Skill Focus (Fly), Stand Still
Skills Fly +19, Perception +23, Sense Motive +23, Stealth +24 (+44 invisible, +64 not moving); Racial Modifiers +20 to Stealth (+40 to Stealth when not moving) from natural invisibility
Languages Auran, Common (does not speak)
SQ link with caster


Link with Caster (Ex)

When summoned, an aerial servant creates a mental link between itself and the caster who summoned it. Should the aerial servant fail the mission it has been assigned, it returns to the caster and attacks him. The aerial servant can find the caster as long as they both are on the same plane of existence. If the caster leaves the plane, the link is temporarily broken. Once the caster returns or the aerial servant enters the plane the caster is on, the link is immediately reestablished and the aerial servant moves at full speed toward the caster’s current location. Only when the aerial servant or caster is destroyed, is the link permanently broken.

Natural Invisibility (Su)

This ability is constant, allowing an aerial servant to remain invisible even when attacking. This ability is inherent and is not subject to the invisibility purge spell. This ability does not function when an aerial servant is on the Astral Plane or Ethereal Plane, but instead grants the creature concealment (20% miss chance).

Wind Blast (Su)

Once every 1d4 rounds, as a standard action, an aerial servant can release a blast of wind in an 80-foot line. A creature struck takes 4d8 points of damage and those up to the aerial servant’s size or smaller are knocked prone and backward 2d10 feet. An affected creature can attempt a DC 22 Reflex save to reduce the damage by half and avoid being knocked down. The save DC is Constitution-based.


Characters with ranks in Knowledge (Planes) can learn more about an Aerial Servant. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

Knowledge (Planes)

DC Result
16 Composed of swirling elemental air, the aerial servant is very strong and dangerous in combat.
21 Aerial servants defend themselves when attacked and try to end combat by forcing opponents away with a powerful blast of wind.
26 Invisible and resistant to non-magical weapons, the aerial servant is very difficult to hurt, much less locate.
31 Aerial servants resent being summoned into the service of spellcasters and will turn on their masters if they fail at their assigned task.

Editor's Note

The Fly skill appears to be in error.  The skill should be Fly +16
GM's are encouraged to use this value.