XP 400 DEFENSE
AC 14, touch 13, flat-footed 12 (+1 size, +2 Dex, +1 natural) OFFENSE
Speed 10 ft., fly 50 ft. (good) TACTICSWhiptail devils are never found alone. Their greatest strength is numbers, which they exploit to the utmost. Their favored tactic is to stun opponents with their tails and then settle on them to feed. With their great maneuverability and their flyby attack, whiptail devils can gang up on individual targets with ease. A whiptail devil’s natural weapons, as well as any weapons it wields, are treated as evil-aligned and lawful-aligned for the purpose of overcoming damage reduction. STATISTICS
Str 10, Dex 14, Con 10, Int 7, Wis 8, Cha 10 SPECIAL ABILITIESOf the Flesh (Ex)Whiptail devils eat a steady diet of Asmodeus’s flesh. Even the dead stuff is laden with his power, so all have maximum hit points. Stun (Ex)Whiptail devils, as their name suggests, are quite adept at using their bony tails in combat. They know how to lash opponents in just the right way to keep them off guard. Any opponent hit by a tail slap attack must succeed at a Fortitude save (DC 10) or be stunned for 1 round. The save DC is Strength-based. | Something missing?
While this monster is Open Game Content, not ALL of it is. The parts that are not here, including its ecological and descriptive text, are not open game content so we are not allowed to post it. For the full text please see the product linked to at the bottom of this page in the Section 15: Copyright Notice box. |