Handmaiden Devil (Gylou) |
CR 14 |
XP 38,400
LE Medium outsider (devil, evil, extraplanar, lawful)
Init +11; Senses darkvision 60 ft., true seeing; Perception +23
DEFENSE
AC 31, touch 17, flat-footed 24 (+7 Dex, +14 natural)
hp 187 (15d10+105)
Fort +16, Ref +16, Will +10
DR 10/good; Immune fire, poison; Resist acid 10, cold 10; SR 25
OFFENSE
Speed 40 ft., fly 60 ft. (average)
Melee 2 claws +22 (2d8+7/19-20/x3), 2 tentacles +20 (1d6+3 plus grab)
Space 5 ft.; Reach 5 ft. (10 ft. with tentacle)
Special Attacks tentacle cage (4d8+10 bludgeoning, AC 17, 18 hp)
Spell-Like Abilities (CL 14th; concentration +19)
Constant--spider climb, true seeing
At will--alter self, dispel good (DC 20), enthrall (DC 17), greater teleport (self plus 1 entrapped Creature and 50 lbs. of goods only), persistent image (DC 20)
3/day--black tentacles, charm monster (DC 19)
1/day--summon (level 5, 3 erinyes 65%)
STATISTICS
Str 24, Dex 25, Con 25, Int 22, Wis 21, Cha 20
Base Atk +15; CMB +22 (+26 grapple); CMD 39 (can't be tripped)
Feats Acrobatic Steps, Combat Expertise, Combat Reflexes, Improved Initiative, Improved Trip, Multiattack, Nimble Moves, Strike Back
Skills Acrobatics +25 (+29 jump), Bluff +23, Diplomacy +23, Disguise +23, Escape Artist +22, Fly +14, Knowledge (arcana) +21, Knowledge (planes) +24, Perception +23, Perform (sing) +23, Sense Motive +23, Spellcraft +21, Stealth +25
Languages Celestial, Common, Draconic, Infernal, telepathy 100 ft.
SQ agile grappler
SPECIAL ABILITIES
Agile Grappler (Ex)
A gylou does not gain the
grappled condition if she grapples a foe.
Tentacle Cage (Su)
If a gylou successfully grapples a
creature, she transfers that creature into her lower body's
nest of cage-like tentacles. This works like swallow whole. The
gylou's tentacles are AC 17 and have 18 hp for the purpose of
an entrapped creature cutting itself out. A gylou's tendrils heal
quickly, allowing her to use this ability 1 round after a creature
cuts itself free.