XP 76,800
CE Gargantuan outsider (chaotic, demon, evil, extraplanar)
Init +4; Senses darkvision 60 ft., detect good, scent, true seeing; Perception +36
DEFENSE
AC 31, touch 11, flat-footed 26 (+4 Dex, +1 dodge, +20 natural, -4 size)
hp 246 (17d10+153)
Fort +19, Ref +11, Will +18
DR 10/cold iron and good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 27
OFFENSE
Speed 40 ft., climb 20 ft., fly 60 ft. (good)
Melee bite +25 (2d6+12 plus 2d4 strength drain), 2 claws +25 (2d6+12), 2 pincers +23 (1d12+6), tail slap +23 (2d6+6)
Space 20 ft.; Reach 20 ft. (30 ft. with tail slap)
Special Attacks paralyzing gaze, rend (2 claws, 2d6+18)
Spell-Like Abilities (CL 15th; concentration +18)
Constant--detect good, fly, true seeing
At will--greater teleport (self plus 50 lbs. of objects only), invisibility, telekinesis (DC 18)
3/day--clairaudience/clairvoyance, mass inflict serious wounds (DC 20), prying eyes
1/day--blasphemy (DC 20), summon (level 5, 1 shemhazian 30% or 1d4 vrocks 60%)
STATISTICS
Str 35, Dex 19, Con 29, Int 10, Wis 26, Cha 16
Base Atk +17; CMB +33; CMD 48
Feats Awesome Blow, Combat Reflexes, Dodge, Improved Bull Rush, Improved Vital Strike, Lightning Reflexes, Multiattack, Power Attack, Vital Strike
Skills Bluff +23, Climb +20, Fly +2, Heal +28, Intimidate +23, Knowledge (religion) +20, Perception +36, Sense Motive +28; Racial Modifiers +8 Perception
Languages Abyssal, Celestial, Draconic; telepathy 100 ft.
SPECIAL ABILITIES
Paralyzing Gaze (Su)
Paralysis for 1 round, 30 feet, Fortitude
DC 21 negates. Evil creatures are immune to this effect. The
save DC is Charisma-based. This is a gaze effect.
Strength Drain (Su)
A shemhazian demon deals 2d4 points of
Strength drain with each successful bite. A DC 27 Fortitude
save reduces this amount to 1d4 points of Strength damage.
The save DC is Constitution-based.