These putrid creatures reek of decay and rot. Appearing as small cherubs covered in sores and weeping wounds, the small stature of these demons belies their danger and destructive potential.
XP 800 DEFENSEAC 17, touch 15, flat-footed 13 (+4 Dex, +2 natural, +1 size) OFFENSESpeed 20 ft., fly 60 ft. (perfect) At will—greater teleport (self plus 50 lbs. of objects only), invisibility (self only) STATISTICSStr 11, Dex 18, Con 14, Int 9, Wis 15, Cha 12 SPECIAL ABILITIESPestilenzi Rot (Su)Disease—bite; save Fort DC 14; onset 1 minute; frequency 1/day; effect 1d6 Con and 1d6 Cha; cure —. A creature suffering from pestilenzi rot cannot recover naturally over time. Anyone casting a conjuration (healing) spell on the afflicted creature must succeed on a DC 10 caster level check, or the spell is wasted and the healing has no effect. Anyone who dies from pestilenzi rot turns to dust and cannot be raised without a resurrection or greater magic. The save DC is Constitution-based. | Base Creature
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