A stinking aura of death and decay lingers in the air around this feral-looking humanoid. Two great horns protrude upward from its oval head. Huge leathery, bat-like wings sprout from its shoulders, and its lower torso sports two massive legs that end in soot-colored hooves. Short, coarse black hair covers its entire body, except its face and clawed hands.
XP 409,600 DEFENSE
AC 39, touch 24, flat-footed 32 (+7 Dex, +15 natural, –1 size, +8 profane) OFFENSE
Speed 40 ft., fly 80 ft. (good)
Constant— unholy aura (DC 26) TACTICSMaphistal is rarely, if ever, encountered alone, and usually has a retinue of undead with him. When he enters combat, he usually opens with his spell-like abilities, immediately using his circle of death ability to affect as many targets as possible. In melee, he batters an opponent with his mace. An opponent whose skull is destroyed (and therefore slain) or an opponent brought to Dexterity 0 (and not rescued by his comrades) is carried back to the Keep of Bones where it is transformed into an undead creature or becomes part of the Keep itself. STATISTICS
Str 36, Dex 25, Con 33, Int 25, Wis 25, Cha 26 SPECIAL ABILITIESBone Knit (Su)Each time a living creature is hit by a weapon wielded by Maphistal, it must succeed on a DC 25 Fortitude save or take 1d4 points of Dexterity damage as its bones fuse together. Creatures without bones or skeletal structures (such as oozes and plants) are immune to this effect. Disease (Ex)Demon Fever: Bite—injury; save Fort DC 31; onset 1day, frequency 1 day, effect 1d6 Con damage and target must make a second Fort save or 1 point of the damage is Con drain instead, cure 2 consecutive saves. GEARUnique Item: Vox
Maphistal’s unique weapon is a +3 unholy crushing heavy mace. The crushing special quality crushes the skulls of those it strikes. Upon a successful critical hit, the weapon crushes the opponent’s skull (if it has one) instantly killing the target. Some creatures, such as many aberrations and all oozes, have no skulls, others, such as golems and incorporeal undead, are not affected by the crushing special quality. Most other creatures, however, die when their skull is crushed. |