Silken robes drape this androgynous fiend’s form, providing only an outline of the body beneath. Claw-tipped tentacles emerge from the cuffs, clutching wands and soul gems, while below its robe’s margins, its multiple-jointed legs—almost like a reptilian insect’s—end in clawed, three-toed chitinous feet. Its face remains perpetually covered by a dark veil, and a trio of long, forked tongues periodically emerges from its rounded mouth and tastes the air around its thin lips.
XP 1,600 DEFENSE
AC 18, touch 12, flat-footed 16 (+2 Dex, +6 natural) OFFENSESpeed 30 ft., fly 30 ft. (average)
Constant—arcane sight Spells Known (CL 6th; concentration +11)
3rd (4/day)—hold person (DC 18) STATISTICS
Str 11, Dex 15, Con 16, Int 22, Wis 16, Cha 21 SPECIAL ABILITIESArcane Soul-Crush (Su)A venedaemon may consume a held soul gem as a swift action, allowing it to cast any of its spells known without using a spell slot. For the daemon to use this ability, the consumed gem must contain the soul of a creature with Hit Dice equal to or greater than the spell level of the desired spell. | About this Daemon Type...
Venedaemons represent the concept of death by magic. While among the weakest of daemons, they possess a frightening aptitude for spellcraft, and given enough time, luck, or sponsorship by more powerful fiends, may rise to much higher levels of arcane mastery and personal power. As such, many influential daemons employ venedaemons as servitors and scholars. Ever eager to expand their knowledge of magic, venedaemons also enter into pacts with mortal spellcasters, offering knowledge in exchange for knowledge. Other times they mask their nature and explore the arcane secrets of worlds upon the Material Plane, infiltrating academies or exploring magical ruins, always in search of greater spells and power. Personification of Death: Magic. Preferred Sacrifice: A magic-user’s familiar, or some manner of arcane knowledge unknown to the daemon. |