XP 1,200 DEFENSEAC 16, touch 13, flat-footed 14 (+2 Dex, +3 natural, +1 size) OFFENSESpeed 20 ft., fly 40 ft. (good)
Constant—detect evil, detect magic STATISTICSStr 9, Dex 15, Con 12, Int 12, Wis 15, Cha 14 SPECIAL ABILITIESFast Healing (Ex)A thyrlien has fast healing 1 only when outside under a night sky (whether the sky is cloudy or clear). Poison (Ex)Bite—injury; save Fort DC 14; frequency 1/round for 6 rounds; effect 1d3 Str; cure 2 consecutive saves. Starlight Blast (Su)As a standard action once every 1d4 rounds, a thyrlien can tap into unleash a blast of holy twilight in a 5-foot burst. All creatures in this area take 2d4 points of holy damage, plus 1 point for each step their alignment deviates from chaotic good. For example, a chaotic neutral or neutral good creature would take 2d4+1 points of damage, a neutral creature would take 2d4+2 points of damage, and a lawful evil creature would take 2d4+4 points of damage. A DC 14 Reflex save negates this damage. Chaotic good creatures are unaffected by this ability. The save DC is Constitution-based. | Editor's Note
The ability score that the poison saving throw DC is based on was not indicated in the source. Based on most examples we're assuming it should be Constitution-based.
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