This six-armed woman has three fanged faces on her head. She wears colorful robes, and her hands wield several exotic weapons.
XP 6,400 DEFENSE
AC 24, touch 21, flat-footed 16 (+7 Dex, +1 dodge, +3 insight, +3 natural) OFFENSE
Speed 50 ft.
At will—disguise self, greater teleport (self plus 50 lbs. of objects only), feather fall, see invisibility, spider climb TACTICSUpasundas never surrender to foes and rarely flee from battle. They hope to increase in skill and wisdom or die in battle. On either path lies evolution toward a greater understanding of destruction in its countless forms. STATISTICS
Str 22, Dex 24, Con 19, Int 15, Wis 24, Cha 19 SPECIAL ABILITIESInfused Weapons (Su)In addition to being evil and lawful, weapons an upasunda wields are considered to be magic for the purposes of overcoming damage reduction. Multiweapon Mastery (Ex)An upasunda takes no penalties when fighting with multiple weapons. | Editor's Note
hold monster should be DC 19
CMD should be CMD 39 (41 vs grapple)
SLA: 10+5(spell level)+4(Cha)
CMD: 10+12(BAB)+6(Str)+7(Dex)+1(dodge)+3(insight) |