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Archon, Preceptor

Preceptor Archon CR 9

XP 6,400
LG Medium outsider (archon, extraplanar, good, lawful)
Init +9; Senses darkvision 60 ft., detect evil, thoughtsense 60 ft.; Perception +16
Aura aura of menace (DC 18)

DEFENSE

AC 24, touch 15, flat-footed 19 (+5 Dex, +9 natural; +2 deflection vs. evil)
hp 112 (9d10+63)
Fort +12, Ref +8, Will +12; +4 vs. poison, +2 resistance vs. evil
DR 10/evil; Immune electricity, petrification; SR 20

OFFENSE

Speed 30 ft., fly 90 ft. (good)
Melee +1 holy quarterstaff +17/+12 (1d6+12)
Special Attacks psychic ambush
Spell-Like Abilities (CL 9th; concentration +13)

Constantdetect evil, nondetection
At willgreater teleport (self plus 50 lbs. of objects only), invisibility (self only), veil (self only) (DC 20)
3/dayinstigate psychic duel (DC 16), magic circle against evil, plane shift, seek thoughts (DC 17), sending, shout (DC 18)
1/daygreater create mindscape (DC 21), vision (creatures only)

STATISTICS

Str 22, Dex 21, Con 23, Int 16, Wis 18, Cha 19
Base Atk +9; CMB +15; CMD 30
Feats Improved Initiative, Iron Will, Toughness, Weapon Focus (quarterstaff), Weapon Specialization (quarterstaff)
Skills Bluff +16, Diplomacy +16, Fly +21, Intimidate +16, Knowledge (local) +15, Knowledge (religion) +12, Perception +16, Sense Motive +16, Spellcraft +15
Languages Celestial, Draconic, Infernal; truespeech

SPECIAL ABILITIES

Psychic Ambush (Sp)

A preceptor archon can conceal his physical form when he assaults a foe’s mind. When a preceptor archon uses instigate psychic duel while invisible from his spell-like ability, the attack does not end the invisibility effect. All other forms of attack end the effect normally. The preceptor’s psyche enters the binary mindscape visible (although he can assume a mental mask).