XP 1,200 DEFENSEAC 18, touch 12, flat-footed 16 (+2 Dex, +6 natural) OFFENSESpeed 40 ft.
Constant—detect evil STATISTICSStr 12, Dex 15, Con 11, Int 10, Wis 15, Cha 10 |
Extras |
Archon, Stag
ECOLOGY
Environment any (Heaven) A stag archon looks like a well-muscled human with the head of a horned deer, typically an elk or stag. They prefer to use their bows in battle, though they are comfortable charging antlers-first into melee as well. Each was created from the spirit of a mortal hero of the God of family, farming, hunting and trade's faith, hand-picked by the god to aid his followers in the world and defend some of the Outer Sphere's least tamed wildernesses. Though none remember the specifics of their mortal lives, they retain the skills of trained woodland warriors. Most are more practical than hound archons, willing to kill evil mortals if doing so is necessary to protect the innocent. Stag archons are experienced trackers and scouts. Occasionally the God of family, farming, hunting and trade sends one to look after a specific village or farmstead, particularly in a dangerous frontier area. They watch in animal form, luring lost children to safety and leading hungry hunters to easily-caught prey. They have a deep-seated hatred of cold riders and other evil fey, and they gather in great numbers to pursue and take down those defilers of the wilderness. A stag archon typically stands about 6-1/2 feet tall (a foot or more taller than that with its horns) and weighs around 220 pounds. Section 15: Copyright Notice
Pathfinder Campaign Setting: Inner Sea Gods © 2014, Paizo Publishing, LLC; Authors: Sean K Reynolds, with Amanda Hamon, James Jacobs, John Ling, Mark Moreland, David N. Ross, F. Wesley Schneider, Amber E. Scott, Tork Shaw, James L. Sutter, Jerome Virnich. |
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