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Animate Dream, Advanced


Advanced Animate Dream CR 9

XP 6,400
Advanced animate dream
NE Medium outsider (extraplanar, incorporeal)
Init +6; Senses darkvision 60 ft.; Perception +19

DEFENSE

AC 24, touch 24, flat-footed 17 (+7 deflection, +6 Dex, +1 dodge)
hp 114 (12d10+48)
Fort +12, Ref +10, Will +14
Defensive Abilities incorporeal; SR 20

OFFENSE

Speed fly 40 ft. (perfect)
Melee incorporeal touch +18 (6d8 negative energy plus nightmare curse)
Spell-Like Abilities (CL 12th; concentration +19)

3/daydeep slumber (DC 20), dimension door, nightmare (DC 22)
1/dayconfusion (DC 21), fear (DC 21), phantasmal killer (DC 21)

STATISTICS

Str —, Dex 22, Con 19, Int 14, Wis 19, Cha 25
Base Atk +12; CMB +18; CMD 36
Feats Blind-Fight, Combat Casting, Dodge, Flyby Attack, Iron Will, Mobility
Skills Acrobatics +15, Bluff +22, Fly +29, Intimidate +22, Knowledge (planes) +17, Perception +19, Sense Motive +19, Stealth +21
Languages telepathy 100 ft.

SPECIAL ABILITIES

Nightmare Curse (Ex)

An animate dream’s touch puts horrifying visions in the target’s mind.

Curse—incorporeal touch; save Will DC 21; frequency 1/day; effect 1d4 Wisdom drain and target is fatigued; cure 3 consecutive saves or dispel evil, dream, or remove curse.