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Aeon, Lipika

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Shrouded in a dark cloak, this featureless humanoid has four forearms that each split off at the elbow, and an eye on each of its eight palms.

Lipika CR 18

XP 153,600
N Large outsider (aeon, extraplanar)
Init +10; Senses darkvision 60 ft.; Perception +34


AC 30, touch 23, flat-footed 24 (+6 deflection, +6 Dex, +1 dodge, +8 natural, –1 size)
hp 300 (24d10+168)
Fort +23, Ref +16, Will +23
Defensive Abilities karmic defense; Immune cold, critical hits, poison; Resist electricity 10, fire 10; SR 29


Speed fly 60 ft. (perfect)
Melee 4 slams +29 (4d6+6 plus karmic link)
Ranged 4 force blasts +29 touch (10d6 force damage/19–20)
Special Attacks force blast, karmic strike
Spell-Like Abilities (CL 20th; concentration +26)

Constantanalyze aura
At willplane shift (DC 23), telekinesis (DC 21)


Str 22, Dex 23, Con 24, Int 22, Wis 25, Cha 23
Base Atk +24; CMB +30; CMD 53
Feats Combat Casting, Combat Reflexes, Dodge, Flyby Attack, Great Fortitude, Improved Critical (force blast), Improved Great Fortitude, Improved Initiative, Improved Iron Will, Iron Will, Lightning Reflexes, Mobility
Skills Bluff +33, Diplomacy +30, Fly +41, Intimidate +30, Knowledge (arcana, history, nobility, planes, religion) +45, Knowledge (dungeoneering, engineering, geography, local, nature) +20, Perception +34, Sense Motive +34, Spellcraft +20
Languages envisaging
SQ extension of all, void form


Force Blast (Su)

A lipika can fire a force blast as an attack action or four force blasts as a full-attack action. These blasts are ranged touch attacks with a maximum range of 300 feet. Each force blast deals 10d6 points of damage and has a critical threat range of 19–20. This is a force effect.

Karmic Defense (Su)

A lipika's defenses shift according to the threats it faces. A lipika gains an insight bonus to its AC equal to its Wisdom modifier (+7) for 1 round after it has taken damage from a melee or ranged attack. If damaged by an attack that deals energy damage, the lipika gains immunity to that type of energy for 1 round.

Additionally, when a spellcaster successfully casts an offensive spell that penetrates the lipika's spell resistance, the spellcaster is also affected by the spell as if it were reflected by spell turning (even if the spell would normally not be affected by spell turning, such as a spell that affects an area).

Karmic Link (Su)

A lipika's slam attacks turn their enemies' aggression back upon them. Each time a creature is hit by a lipika's slam attack, it must succeed at a DC 29 Will save. If the creature fails, for the next minute, whenever it damages the lipika, the lipika takes only half the damage and the target of the karmic link takes the remaining damage. Multiple failed saving throws against karmic link increase the duration but have no other effect. The save DC is Wisdom-based.

Karmic Strike (Su)

When a lipika is hit by a melee or ranged attack, it can make an attack of opportunity against the creature that attacked it. The lipika's attack of opportunity must come in the form of a slam attack (if it was struck in melee and can reach its foe) or a force blast (if it was hit by a ranged attack or otherwise cannot reach).