This creature looks like a long, thin transparent protoplasm, almost snake-like in form.
XP 800 DEFENSE
AC 15, touch 11, flat-footed 14 (+4 natural, +1 size) OFFENSE
Speed 10 ft., climb 10 ft. STATISTICS
Str 14, Dex 10, Con 21, Int 10, Wis 10, Cha 1 SPECIAL ABILITIES
Engulf (Ex)A slithering tracker can engulf a paralyzed foe up to one size larger than itself as a standard action. It cannot make a slam attack during a round in which it engulfs. The slithering tracker merely has to move into a space occupied by a paralyzed creature, completely covering it. An engulfed opponent is subjected to the slithering tracker's paralysis and plasma drain, and is considered to be grappled and trapped within its body. A slithering tracker only uses this ability against a paralyzed, sleeping, or otherwise helpless opponent. Plasma Drain (Ex)A slithering tracker drains the body fluids from an engulfed opponent. Each 5 minutes an opponent is engulfed, it takes 1 point of Constitution damage. Because it takes a long time to completely drain a foe, a slithering tracker generally only uses this ability against a paralyzed, stunned, held, or sleeping opponent. Sealed Mind (Ex)Even though a slithering tracker has an Intelligence score, it is immune to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects) just as other oozes are. Transparent (Ex)A slithering tracker is hard to identify, even under ideal conditions, and it takes a DC 15 Perception check to notice one. Creatures who fail to notice a slithering tracker and walk into it are automatically hit with a slam attack and subjected to the creature's paralysis attack. |