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Ooze, Putrid

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Masses of carrion and debris break the inky surface of this enormous, undulating sludge.

Putrid Ooze CR 11

XP 12,800
N Huge ooze
Init –1; Senses blindsight 60 ft.; Perception –5

DEFENSE

AC 7, touch 7, flat-footed 7 (–1 Dex, –2 size)
hp 172 (15d8+105)
Fort +12, Ref +4, Will +0
DR 10/—; Immune ooze traits; Resist electricity 20, fire 20

OFFENSE

Speed 30 ft., climb 20 ft., swim 30 ft.
Melee slam +20 (6d6+16 plus 2d6 acid and grab)
Ranged splatter +8 (10d6 acid)
Space 15 ft.; Reach 10 ft.
Special Attacks constrict (6d6+16 plus 2d6 acid), putrid acid, splatter

STATISTICS

Str 32, Dex 9, Con 24, Int —, Wis 1, Cha 1
Base Atk +11; CMB +24 (+28 grapple); CMD 33 (can't be tripped)
Skills Climb +19, Swim +19

SPECIAL ABILITIES

Putrid Acid (Ex)

A putrid ooze secretes a digestive acid that dissolves organic material and metal quickly, but doesn't affect stone. Each time a creature takes damage from a putrid ooze's acid, its clothing and armor take the same amount of damage from the acid (Reflex DC 23 negates damage to clothing and armor). A metal or wooden weapon that strikes a putrid ooze takes 2d6 points of acid damage, unless the weapon's wielder succeeds at a DC 23 Reflex save.

If a putrid ooze remains in contact with a wooden or metal object for 1 full round, the object takes 30 points of acid damage (no save). The save DCs are Constitution-based.

Splatter (Ex)

As a standard action, a putrid ooze can throw a portion of its acidic sludge at a creature within 30 feet. The putrid ooze must make a successful ranged touch attack to hit the target.

Creatures struck take 10d6 points of acid damage.