What at first seemed to be a carpet of fungi and mushrooms suddenly stirs to life, surging forward with a reek of decay.
XP 600 DEFENSE
AC 8, touch 8, flat-footed 8 (–1 Dex, –1 size) OFFENSE
Speed 20 ft. STATISTICS
Str 16, Dex 8, Con 21, Int —, Wis 1, Cha 1 SPECIAL ABILITIES
Disease (Ex)
Fungal rot: Slam—contact; save Fortitude DC 16; onset 1 day; frequency 1/day; effect 1d2 Str damage and 1 Con damage and fatigue; cure 1 save. Any creature that touches a slime mold with an unarmed strike or a natural attack is also exposed to this foul disease. The save DC is Constitution-based. |