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Boilborn

Like some taut pustule ready to burst, this mobile wound scuttles on a bristle of slick hairs.

Boilborn CR 1

XP 400
N Tiny ooze
Init –5; Senses blindsight 30 ft.; Perception –4

DEFENSE

AC 7, touch 7, flat-footed 7 (–5 Dex, +2 size)
hp 15 (2d8+6)
Fort +3, Ref –5, Will –4
Immune ooze traits; Resist acid 10

OFFENSE

Speed 10 ft., climb 10 ft., swim 10 ft.
Melee slam +4 (1d2+1 plus disease)
Special Attacks death throes, disease
Space 2 ft.; Reach 0 ft.

STATISTICS

Str 12, Dex 1, Con 17, Int —, Wis 2, Cha 1
Base Atk +1; CMB –6; CMD 5 (can't be tripped)
Skills Climb +9, Swim +9

SPECIAL ABILITIES

Death Throes (Su)

When killed, a boilborn pops in a 10-foot-radius burst that deals 2d6 points of acid damage (DC 14 Reflex half). Creatures taking damage must succeed at a DC 12 Fortitude save or contract leprosy.

Disease (Su)

Leprosy: Injury; save Fort DC 12; onset 2d4 weeks; frequency 1/week; effect 1d2 Cha damage; cure 2 consecutive saves. This save is Constitution-based.