Troglodyte Magic User (3pp)

This monstrous humanoid taps its staff on the ground, calling upon magic before unleashing a horrific stench to keep you back.

Troglodyte CR 6

XP 2,400
CN Medium monstrous humanoid (reptilian)
Init +5; Senses darkvision 90 ft.; Perception +0
Aura stench (30 ft., DC 18, 10 rounds)


AC 19, touch 12, flat-footed 17 (+4 armor, +1 Dex, +1 dodge, +3 natural)
hp 73 (7d10+35)
Fort +7, Ref 8, Will +10


Speed 30 ft.
Melee staff +7/+2 (1d8), bite +2 (1d4)

Trainer Spells Known (CL 6th; concentration +10)

3rd (4/day)arcane sight, hold person, stinking cloud, vampiric touch
2nd (6/day)aid, augury, cure moderate wounds, silence, spider climb
1st (7/day)cure light wounds, mage armor, identify, sanctuary, shield
0 (at will)detect magic, detect poison, read magic, stabilize


Str 11, Dex 13, Con 20, Int 8, Wis 11, Cha 16
Base Atk +7; CMB +7; CMD 18 (20 vs. trip)
Feats Dodge, Improved Initiative, Lightning Reflexes, Skill Focus (knowledge [arcana])
Skills Knowledge (arcana) +9, Stealth +11 (+15 in rocky areas); Racial Modifiers +4 Stealth (+8 in rocky areas)
Languages Common, Draconic; SQ trainer spells (CL 6th)

Troglodyte magic user art by Raynaldo Perez. Used with permission.

3rd Party Publisher Options (NwP)

When captured by a monster trainer, this variation of troglodytes grants the trainer access to new spells.