A wiry figure approaches, its hairless body inhumanly slender and frail looking. It has two sets of arms, a smaller pair of stunted normal looking arms and a longer primary set knotted with wiry muscle with malformed forearms ending in long cartilaginous blades.
XP 4,800 DEFENSE
AC 20, touch 14, flat-footed 16 (+4 Dex, +6 natural) OFFENSE
Speed 40 ft. STATISTICS
Str 16, Dex 18, Con 17, Int 11, Wis 12, Cha 13 SPECIAL ABILITIES
Flurry of Blows (Ex)Similar to a monk, a slaughterford can make a flurry of blows attack at the expense of accuracy. It can make one extra attack per round as a full attack action, but each attack receives a -2 penalty. Rend Armor (Ex)If a slaughterford hits with both arm blades, it pulls apart any armor worn by its foe. This attack deals 2d8+6 points of damage to the opponent's armor. Creatures not wearing armor are unaffected by this special attack. Armor reduced to 0 hit points is destroyed. Damaged armor may be repaired with a successful Craft (armorsmithing) check. | Source
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