Sahuagin


This scaly humanoid has a long, fish-like tail. Its arms and legs end in webbed claws, and its piscine head features a toothy maw.

Sahuagin
CR 2

XP 600
LE Medium
monstrous humanoid (aquatic)
Init
+1; Senses blindsense 30 ft., darkvision 60 ft.; Perception +6

 DEFENSE

AC 16, touch 11, flat-footed 15 (+1 Dex, +5 natural)
hp
15 (2d10+4)
Fort
+4, Ref +4, Will +4
Weaknesses
light blindness

 OFFENSE

Speed 30 ft., swim 60 ft.
Melee
trident +4 (1d8+3), bite –1 (1d4+1) or 2 claws +4 (1d4+2), bite +4 (1d4+2)
Ranged
heavy crossbow +3 (1d10/19–20)
Special Attacks
blood frenzy

 STATISTICS

Str 14, Dex 13, Con 14, Int 14, Wis 13, Cha 9
Base Atk
+2; CMB +4; CMD 15
Feats
Great Fortitude
Skills
Handle Animal +1, Perception +6, Ride +6, Stealth +6, Survival +6, Swim +15
Languages
Aquan, Common; speak with sharks

 SPECIAL ABILITIES

Blood Frenzy (Ex)

Once per day, a sahuagin that takes damage in combat can fly into a frenzy in the following round. It gains +2 Constitution and +2 Strength, but takes a –2 penalty to its AC. The frenzy lasts as long as the battle or 1 minute, whichever is shorter.

Speak with Sharks (Su)

A sahuagin can communicate telepathically with sharks to a distance of 150 feet. This communication is limited to simple concepts, such as “come here,” “defend me,” or “attack this target.”