A merging of an emaciated man and a porcupine, this sinister creature smells of death and decay.
XP 3,200 DEFENSE
AC 20, touch 16, flat-footed 15 (+4 Dex, +1 dodge, +4 natural, +1 size) OFFENSE
Speed 30 ft.
Constant—deathwatch, detect good, detect magic STATISTICS
Str 14, Dex 18, Con 19, Int 15, Wis 14, Cha 19 SPECIAL ABILITIESSpawn Undead (Su)Any creature slain by a pukwudgie's poisonous quills rises in 24 hours as a zombie. Undead created by this ability are not immediately under the control of a pukwudgie, but they receive a -4 penalty on saves against a pukwudgie's control undead spell-like ability. Poison (Su)Quill—injury; save Fort DC 18; frequency 1/round for 6 rounds; effect 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based. Quills (Ex)A pukwudgie can fire two of its quills as a ranged attack as a standard action. These quills have a range increment of 40 feet. Any creature attacking a pukwudgie with light or one-handed melee weapons, natural weapons, or an unarmed strike takes 1d3 points of piercing damage. A creature that grapples a pukwudgie takes 2d4 points of piercing damage. Anyone who takes damage from these quills is also exposed to the pukwudgie's poison. |