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Ophiduan, Hominis Caste

The individual before you might pass for human, were it not for the supple scales that make up her skin. Her eyes are dark and unblinking, her features gaunt, her teeth unusually sharp. A dark shock of hair begins at a widow’s peak at her forehead, and flows down her neck and back.

Ophiduan, Hominis Caste
CR 5
XP 1,600
CE Medium monstrous humanoid
(reptilian)
Init +6; Senses darkvision 60 ft., scent; Perception +15

 DEFENSE

AC 19, touch 13, flat-footed 16 (+4 armor, +2 Dex, +1 dodge, +2 natural)
hp
45 (7d10+7)
Fort
+3, Ref +7, Will +10
Defensive Abilities
immune to poison;
SR 18

 OFFENSE

Speed 30 ft.
Melee
masterwork spiked chain +10/+5 (2d4+1)

Ranged masterwork longbow +10/+5 (1d8/x3)
Special Attacks
command serpents, ophidiophobia
Spell-Like Abilities (CL 8th)
At will
alter self
3/day—entangle (DC 15), hypnotism (DC 15), sleep (DC 15)
1/day—charm monster (DC 18), deeper darkness, freedom of movement

Tactics Hominis prefer to let semiferum and anguineum do their fighting for them, directing from the rear like so many generals. When they must engage in battle, they strike from a distance with their spell-like abilities (and spells, when they have them). Only if the tide of battle depends on immediate reinforcement do hominis willingly enter melee.

 STATISTICS

Str 13, Dex 15, Con 13, Int 20, Wis 20, Cha 18
Base Atk +7; CMB +8 (+10 to trip); CMD 20
Feats Combat Casting, Dodge, Improved Initiative, StealthyB,Weapon Finesse

Skills
 Bluff +11, Diplomacy +11, Disguise +11, Escape Artist +11, Intimidate +14, Knowledge (religion) +12, Perception +15, Spellcraft +12, Stealth +14

Languages
Ophiduan
, Common, Abyssal, Aklo, Draconic, Undercommon
SQ speak with serpents

Gear ophiduan scale

 SPECIAL ABILITIES

Command Serpents (Su)

A hominis can command serpents at will as the feat Command Undead. Serpent, in this case, is defined as any snake or snake-like creature of the animal type.

Ophidiophobia (Sp)

A hominis ophidian can psionically implant a terrible fear into the mind of a chosen creature within 30 feet. The subject must succeed on a DC 19 Will save or instantly develop an insurmountable phobia of snakes, which lasts for 5d4 minutes. For the duration, the subject is instantly panicked should any snake or snake-like creature (including ophiduan) come within 20 feet, and will not voluntarily move to within 20 feet of such a creature. This ability has an equivalent caster level of 14th. The save DC is Charisma-based and includes a +2 racial bonus.