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Medusa, Greater

This creature appears as a large female with glistening green scales, snakes for hair, and the lower torso of a giant snake.

Greater Medusa CR 8

XP 4,800
LE Large monstrous humanoid
Init +1; Senses darkvision 60 ft.; Perception +12

DEFENSE

AC 16, touch 10, flat-footed 15 (+1 Dex, +6 natural, -1 size)
hp 60 (8d10+16)
Fort +4, Ref +7, Will +7

OFFENSE

Speed 30 ft.
Melee dagger +9/+4 (1d4+2/19-20) or snakes +9 (1d4 plus poison)
Ranged composite shortbow +9/+4 (1d6+2/x3)
Space 10 ft.; Reach 10 ft.
Special Attacks petrifying gaze, poison, poisonous blood

STATISTICS

Str 14, Dex 12, Con 15, Int 12, Wis 13, Cha 15
Base Atk +8; CMB +11; CMD 22 (can't be tripped)
Feats Point-Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (composite shortbow)
Skills Bluff +10, Disguise +10, Intimidate +13, Perception +12, Stealth +8
Languages Common, Terran
Gear composite shortbow, 20 arrows, dagger

SPECIAL ABILITIES

Petrifying Gaze (Su)

Turn to stone permanently, 30 feet, Fortitude DC 16 negates. The save DC is Charisma-based. This is a gaze attack.

Poison (Ex)

Bite--injury; save DC 16; frequency 1/round for 6 rounds; effect 1d6 Strength damage; cure 1 save. The save DC is Constitution-based.

Poisonous Blood (Ex)

The blood of a greater medusa is highly poisonous even to the touch. A creature contacting the blood is exposed to the poison of the medusa as described above. The blood loses its potency one hour after being exposed to air.