Wiry, wicked females look like little more than burned blistered skin pulled over bones. Tiny horns jut from their forehead and they have razor sharp talons springing from their long fingered hands.
XP 25, 600 DEFENSE
AC 28, touch 16, flat-footed 22 (+5 Dex, +1 dodge, +12 natural) OFFENSE
Speed 40 ft.
5th (4/day)--cone of cold (DC 20), waves of fatigue STATISTICS
Str 20, Dex 20, Con 19, Int 16, Wis 18, Cha 19 SPECIAL ABILITIES
Aura of Affliction (Su)Three times per day for up to 1 round per Hit Dice the pit hag possesses, she can emit an aura in a 30-foot radius as a free action. Creatures within or coming within the area must succeed on a DC 23 Fortitude save or contract devil chills. Devil Chills: Aura--affliction; save Fort DC 23; onset immediate; frequency 1/day; effect 1d4 Str damage; cure 3 consecutive saves. The save DC is Constitution-based. SpellsA pit hag casts arcane spells as an 11th-level sorcerer. It favors evocation and necromancy spells. | Source
|