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Hag, Dreamthief

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This hideously gaunt woman has tangled white hair, goatlike horns, and menacing eyes that blaze with green light.

Dreamthief Hag CR 11

XP 12,800
NE Medium outsider (evil, extraplanar)
Init +6; Senses darkvision 60 ft.; see alignment; Perception +20


AC 27, touch 16, flat-footed 21 (+6 Dex, +11 natural)
hp 149 (13d10+78)
Fort +14, Ref +10, Will +12
DR 10/cold iron and magic; Immune cold, fire, mind-affecting effects; SR 26


Speed 30 ft.; fly 20 ft. (clumsy)
Melee bite +20 (2d10+6/19–20 plus mind block), 2 claws +14 (2d6+6)
Special Attacks dream theft, mind block
Psychic Magic (CL 10th; concentration +15)

15 PEdream council (5 PE, DC 20), dream scan (5 PE, DC 20), dream travel (6 PE)

Spell-Like Abilities (CL 10th; concentration +15)

Constantdetect magic, see alignment
At willdeep slumber (DC 18), etherealness, invisibility, magic missile


Str 23, Dex 23, Con 22, Int 20, Wis 18, Cha 21
Base Atk +13; CMB +19; CMD 35
Feats Combat Casting, Deceitful, Flyby Attack, Improved Critical (bite), Mounted Combat, Trample, Weapon Focus (bite)
Skills Bluff +25, Diplomacy +21, Disguise +25, Fly –2, Intimidate +21, Knowledge (arcana) +21, Knowledge (planes) +21, Perception +20, Ride +19, Sense Motive +20, Spellcraft +18, Stealth +22
Languages Abyssal, Aklo, Celestial, Common, Infernal
SQ change shape (any humanoid or cat; alter self or beast shape II), dreamstone


Dream Theft (Su)

While in the same space as a dreaming creature, or when touching the boundary of a dreamscape, the hag can force the dreaming creature into a lucid body and enter its dreamscape—this is a full-round action that provokes attacks of opportunity. If the hag deals enough damage to kill the lucid body (despite the dreamer's ability to perform impossible deeds), instead of the dreamer waking up harmlessly, the hag can trap the creature's dreaming mind in her dreamstone (see below), causing its body to remain in a mindless coma indefinitely (even magic like miracle and wish can at best transport the caster to the location of the trapped mind).

Dreamstone (Su)

Every dreamthief hag carries a dreamstone—a gemstone crafted from the petrified tears of a dream dragon and worth at least 2,200 gp. The stone is psychically attuned by the hag's spirit and proximity.

If the hag dies or is no longer in possession of her stone, it remains attuned for only 24 hours. The dreamstone can hold up to 20 dreaming minds stolen by the hag. A dreamthief hag can release a stored mind, sifting out its essence, to regain 2 PE. The mind then returns to its body, but the hag's tampering usually inflicts deep mental scars, resulting in new phobias, nervous ticks, or sleep disorders.

A dreamthief hag can use her dream theft ability and etherealness only if she has her dreamstone.

Mind Block (Su)

A creature bitten by a dreamthief hag cannot cast spells or attempt Intelligence checks or Intelligence-based skill checks for 1 round. Creatures with at least 1 mythic rank are immune to this ability.

This is a poison effect.

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