This lumbering creature's gray-green hide glistens with moisture, and saliva dribbles from its fishlike maw.
XP 400 DEFENSE AC 12, touch 9, flat-footed 12 (–1 Dex, +3 natural) OFFENSE Speed 20 ft., swim 40 ft. STATISTICS Str 17, Dex 9, Con 16, Int 12, Wis 15, Cha 10 SPECIAL ABILITIES Deep Dweller (Ex)Deep ones are immune to damage from water pressure; their bodies are capable of instantly adjusting to different water depths or even the surface with ease. Devoted (Ex)Deep ones are fanatically religious, be it to the worship of a Great Old One, an elder deep one, or some other divinity. A deep one gains one bonus skill rank per Hit Die that must be placed in Knowledge (religion), and this skill is a class skill for all deep ones. Immortal (Ex)A deep one does not age. Barring death from violence, disease, or misadventure, a deep one can live forever. Deep ones are immune to effects that cause magical aging. Item Use (Su)A deep one can activate spell-trigger items like staves and wands as if it were a spellcaster of the appropriate class. |