The light brown, furred creatures inquisitively survey their surroundings, each comforted by the presence of the others.

Burrowling CR 1

XP 400
LN Small monstrous humanoid
Init +2; Senses darkvision 60 ft.; Perception +10


AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 13 (2d10+2)
Fort +1, Ref +5, Will +4


Speed 30 ft., burrow 10 ft.
Melee 2 claws +3 (1d3), bite +3 (1d4)
Ranged sling +5 (1d3)


Str 10, Dex 15, Con 12, Int 9, Wis 12, Cha 13
Base Atk +2; CMB +3; CMD 13
Feats Agile Maneuvers
Skills Acrobatics +6, Escape Artist +6, Perception +10, Stealth +10, Survival +5; Racial Modifiers +4 Perception
Languages Common
SQ greater than the sum


Greater than the Sum (Ex)

Burrowlings gain bonuses and teamwork feats when they work with other burrowlings. If a burrowling succeeds at an aid another attempt, it grants a +3 bonus (instead of the usual +2). A burrowling who flanks with another provides an additional +1 bonus to its ally's attack roll. Finally, two adjacent burrowlings are considered to have the Coordinated Defense and the Duck and Cover teamwork feats.