This skittish amalgam of beast parts has luminous eyes, a rat's tail, simian appendages, and tendrils extending from a mole-like nose
XP 400 DEFENSE
AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size) OFFENSE
Speed 30 ft., climb 30 ft. Constant—detect magic, speak with animals STATISTICS
Str 6, Dex 15, Con 10, Int 5, Wis 12, Cha 5 SPECIAL ABILITIESOtherworldly Touch (Ex)A zoog's natural attacks can strike incorporeal creatures as if they were ghost touch weapons. Spell Sight (Su)A zoog's eyes radiate normal light in a 15-foot cone and increase the light level by one step for an additional 15 feet beyond that area. Any magic effect in this area glows faintly. This glow does not reveal the magic effect's school or strength. A zoog can quell or renew this light as a swift action. |