This giant armored snake has large fangs, dripping with venom that hisses when it spatters on the ground.
XP 12,800 DEFENSEAC 26, touch 10, flat-footed 24 (+2 Dex, +16 natural, –2 size) OFFENSESpeed 30 ft. STATISTICSStr 30, Dex 14, Con 21, Int 2, Wis 11, Cha 11 SPECIAL ABILITIESAcid Blood (Ex)A metal, wooden, or natural weapon that deals piercing or slashing damage to a seps takes 4d6 points of acid damage unless the weapon's wielder succeeds at a DC 22 Reflex save at the listed DC. The DC is Constitution-based. Liquefaction (Su)Any creature killed by seps poison dissolves into an acidic liquid that deals 2d6 points of acid damage per round to anything in its square (including the dead creature's equipment). Poison (Ex)Bite—injury; save Fort DC 22; frequency 1/round for 10 rounds; effect 1d8 acid damage and 1d4 Con drain; cure 2 consecutive saves. |