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Oil Shark

An immense, eyeless shark over 20 feet long feet darts through the flames, its blackish-blue, metallic scales gleam with blackish oil.

Oil Shark CR 7

XP 3,200
N Huge magical beast (aquatic, extraplanar, fire)
Init +6; Senses Blindsense 30 ft., keen scent 180 ft.; Perception +8


AC 19, touch 10, flat-footed 19 (+2 Dex, +9 natural, -2 size)
hp 85 (10d10+30)
Fort +10, Ref +9, Will +6
DR 5/ -; Immune fire
Weakness vulnerability to cold


Speed Swim 60 ft.
Melee bite +14 (2d6+9)
Space 15 ft.; Reach 10 ft.


Str 23, Dex 15, Con 17, Int 1, Wis 12, Cha 2
Base Atk +10 CMB +18; CMD 31
Feats Improved Initiative, Iron Will, Power Attack, Skill Focus (Perception), Vital Strike
Skills Escape Artist +13 (+21 vs. grapple), Perception +8, Swim +20; Racial Modifiers +8 Escape Artist to escape a grapple


Keen Scent (Ex)

An oil shark can notice creatures by scent in a 180-foot radius and detect blood in oil or water at ranges of up to one mile.

Tome of Horrors Complete
Support Open Gaming
Oil Shark Armor (Medium Armor)
Because of the natural oily nature of the metal in an oil shark’s scales (which retain these properties even after its death), a creature suffers no penalty to Swim checks for wearing this armor and also adds a +5 bonus to all Escape Artist checks. In addition, a creature wearing oil shark armor is unaffected by obstructions such as webs (magical or otherwise).
Oil Shark Armor: Cost 1,000 gp (usually can’t be bought);
Armor Bonus +6; Maximum Dex Bonus +2; Armor Check Penalty –4; Arcane Spell Failure 30%; Speed 20 ft. (Base 30 ft.), 15 ft. (Base 20 ft.); Weight 40 lb.