A pointed hat rests on this black cat's head, the point of which is folded over. The creature itself looks innocent enough, but there's something oddly intelligent about its behavior.
XP 400 DEFENSE
AC 15, touch 13, flat-footed 12 (+3 Dex, +2 size) OFFENSE
Speed 20 ft.; four-footed run (40 ft.) STATISTICS
Str 5, Dex 17, Con 14, Int 16, Wis 8, Cha 13 SQ trainer spells (CL 1, uses Intelligence) SPECIAL ABILITIESMisfortune (Su)The jinx cat can cause a creature within 30 feet to suffer grave misfortune for 1 round as a standard action. Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. A Will save (DC 14) negates misfortune. This affects all rolls the target must make while it lasts. Whether or not the save is successful, a creature cannot be the target of the jinx cat’s misfortune again for 1 day. | ![]() Additional Information
Jinx Cat Companion > Jinx Cat Warrior > Jinx Cat Champion |