Graymalkin, Tether

This creature has the appearance of an emaciated cat with wiry gray fur. Its eyes are bright emerald green and its tail is unusually long.

Tether CR 3

XP 800
LE Small magical beast
Init +3; Senses darkvision 60 ft., low-light vision, scent; Perception +9

DEFENSE

AC 15, touch 14, flat-footed 12 (+3 Dex, +1 natural, +1 size)
hp 26 (4d10+4)
Fort +5; Ref +7; Will +5

OFFENSE

Speed 30 ft., climb 20 ft.
Melee bite +8 (1d4–1), 2 claws +8 (1d3–1)
Special Attacks energy drain (1 level, DC 14), fascination

STATISTICS

Str 8, Dex 16, Con 12, Int 10, Wis 14, Cha 14
Base Atk +4; CMB +2; CMD 15 (+19 vs. trip)
Feats Iron Will, Weapon Finesse
Skills Acrobatics +7 (+15 when balancing), Climb +11, Escape Artist +5, Perception +9, Stealth +15; Racial Modifiers +8 Acrobatics when balancing, +4 Stealth. The tether uses its Dexterity modifier for Climb checks.

SPECIAL ABILITIES

Energy Drain (Su)

Each hour a tether remains within 20 feet of a creature it has fascinated, it deals one negative level to him or her.

Fascination (Su)

Will DC 14.

Source
Tome of Horrors Complete
Support Open Gaming
shop.d20pfsrd.com