Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Magical Beasts‎ > ‎

Death Dog (3pp)

This creature appears to be a two-headed hound with rich black fur and yellow piercing eyes. Each head constantly drips a foul-smelling saliva

Death Dog CR 2

XP 600
NE Medium magical beast
Init
+2; Senses darkvision 60 ft., low-light vision, scent; Perception +9

DEFENSE

AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)
hp
18 (2d10+4 plus 3)
Fort
+5, Ref +5, Will +1

OFFENSE

Speed 40 ft.
Melee
2 bites +4 (1d6+1 plus rotting death and trip)

STATISTICS

Str 13, Dex 15, Con 15, Int 4, Wis 12, Cha 6
Base Atk
+2; CMB +3; CMD 15 (19 vs. trip)
Feats
ToughnessB, Weapon Finesse
Skills
Perception +9, Stealth +6, Survival +1 (+5 tracking by scent); Racial Modifiers +4 Perception, +4 Survival when tracking by scent.

SPECIAL ABILITIES

Rotting Death (Su)

Curse and disease: Bite—bite; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d6 Con; cure —.

Rotting death is both a curses and disease and can only be cured if the curse is first removed, at which point the disease can be magically removed. The save DC is Dexterity-based.

Source
Tome of Horrors Complete
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