Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Magical Beasts‎ > ‎

Cave Moray

The creature is a brownish-gray, slug-like creature about 5 feet long and 1 foot thick. Its eyes are dark brown and bulbous.

Cave Moray CR 2

XP 600
N Medium magical beast
Init +3; Senses darkvision 60 ft., low-light vision, tremorsense 60 ft.; Perception +9

DEFENSE

AC 15, touch 13, flat-footed 12 (+3 Dex, +2 natural)
hp 19 (3d10+3)
Fort +4; Ref +6; Will +2

OFFENSE

Speed 20 ft.
Melee bite +5 (2d6+3)
Special Attacks ambush, recoil attack

STATISTICS

Str 14, Dex 17, Con 13, Int 2, Wis 13, Cha 10
Base Atk +3; CMB +5; CMD 18
Feats Skill Focus (Perception, Stealth)
Skills Perception +9, Stealth +10 (+14 in rocky or stony areas); Racial Modifiers +4 Stealth in rocky or stony areas

SPECIAL ABILITIES

Ambush (Ex)

If a cave moray surprises its opponent, it gains a +4 circumstance bonus to its attack roll for that round.

Recoil Attack (Ex)

A cave moray lunges out of its cyst up to 5 feet to strike at passing opponents or prey. This attack is swift enough to attack running or flying creatures. A cave moray’s recoil attack is always considered a charge attack since it recoils into its cyst after an attack to lunge at its opponent again.

Source
Tome of Horrors Complete
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