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Buraq CR 5
XP 1,600
NG Large magical beast
Init +2; Senses darkvision 60 ft., low-light vision; Perception +11
AC 19, touch 11, flat-footed 15 (+2 Dex, +8 natural, -1 size)
hp 51 (6d10+18)
Fort +8, Ref +9, Will +7
Speed 50 ft., fly 100 ft. (average)
Melee 2 hooves +9 (1d4+4)
Space 10 ft.; Reach 5 ft.
Special Attacks drink the wind, shimmering wings
Spell-Like Abilities (CL 6th)
At will—call lightning (DC 15), create food and water, bless water, magic circle against evil, purify food and drink, shocking grasp
Str 18, Dex 15, Con 17, Int 12, Wis 20, Cha 14
Base Atk +6; CMB +11; CMD 23
Feats Endurance, Flyby Attack, Lightning ReflexesB, Run
Skills Acrobatics +10, Diplomacy +9, Fly +11, Heal +9, Knowledge (any one) +8, Perception +11, Sense Motive +9 Racial Buraqs have a +2 racial bonus on Perception checks, and a +4 racial bonus on Acrobatics checks.

Languages Common, Celestial, Draconic
SQ fold the earth

Drink the Wind (Su)

Once per day, a buraq may fill its lungs with air and release an explosive gust of wind in a line 150 feet long. Any creature caught by the wind takes 2d6 points of bludgeoning damage and is affected by windstorm-strength winds, possibly suffering other effects. A DC 18 Reflex save negates both the damage and the effects of the wind. The save DC is Constitution-based.

Shimmering Wings (Su)

A buraq can flutter its iridescent wings to create a pattern of subtle, shifting colors around its body. Any creature within 60 feet who can see the buraq must make a DC 17 Will save or be fascinated for 2d4 rounds. A creature that makes the save is immune to the shimmering wings of that buraq for 24 hours. This is a mind-affecting pattern and affects up to 24 HD of creatures. The save DC is Charisma-based and includes a +2 racial bonus.

Static Field (Su)

Three times per day, a buraq can surround itself (and its rider, if any) with a coruscating aura of static electricity that deflects Medium or smaller ranged attacks. This ability functions like an entropic shield and lasts for 1 minute.

Fold the Earth (Su)

Once per day, a buraq can transport itself over great distances. This functions as a teleport spell (caster level 6th) with the usual chances of success or mishap. However, a buraq can teleport itself to any location that it can see (usually as far as the horizon, or approximately 200 miles) as if that location were "studied carefully."