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Bukavac

This toad-like monster, bearing two gnarled horns, leaps out of its watery lair and charges forth on six legs while letting out a bone-shattering roar.

Bukavac CR 9

XP 6,400
NE Large magical beast
Init +3; Senses blindsense 30 ft., darkvision 60 ft., low-light vision; Perception +13

DEFENSE

AC 21, touch 12, flat-footed 18 (+3 Dex, +9 natural, -1 size)
hp 114 (12d10+48)
Fort +12, Ref +11, Will +6
Resist sonic 10

OFFENSE

Speed 40 ft., swim 20 ft.
Melee 4 claws +20 (1d6+9), bite +20 (1d8+9), gore +20 (1d8+9)
Space 10 ft.; Reach 5 ft. (10 ft. with bite, gore)
Special Attacks sonic blast (30 ft.; 8d6 sonic damage; DC 22; deafened)

STATISTICS

Str 28, Dex 17, Con 18, Int 7, Wis 15, Cha 12
Base Atk +12; CMB +22; CMD 35 (43 vs. trip)
Feats Ability Focus (sonic blast), Alertness, Greater Grapple, Improved Grapple, Power Attack, Stealthy
Skills Escape Artist +5, Perception +13, Sense Motive +4, Stealth +10, Swim +17
Languages Draconic, Sylvan
SQ hold breath

SPECIAL ABILITIES

Sonic Blast (Su)

A bukavac can emit a roaring wail that deafens and damages those nearby. As a standard action, the creature can belt out this sonic attack dealing 8d6 sonic damage to creatures within 30 ft. Those subjected to this effect can attempt a DC 22 Fortitude save (Con-based) for half damage. Those failing are permanently deafened.