This titanic worm heaves its endless bulk into the air, raising a bleached end as if ready to strike with a massive set of hooked jaws.
XP 102,400 DEFENSEAC 33, touch 1, flat-footed 33 (–1 Dex, +32 natural, –8 size) OFFENSESpeed 50 ft., burrow 50 ft. STATISTICSStr 44, Dex 8, Con 28, Int 3, Wis 21, Cha 23 SPECIAL ABILITIESBreath Weapon (Su)Once every minute, a bhole can expel a prodigious amount of thick slime from its gullet. This breath weapon has a range of 900 feet, and creates a 40-foot-diameter spread of slime in its targeted area. Any creature within this area must succeed at a DC 29 Fortitude save or be stunned for 1d4 rounds. The slime transforms the area it coats into difficult terrain. Furthermore, any creature that is in the area (or that attempts to enter the area) must succeed at a DC 29 Reflex save or be entangled by the slime. Bhole slime persists for 2d6 hours and bhole lairs are typically pre-caked with the stuff. A bhole can move through bhole slime without penalty. The save DC is Constitution-based. Immune to Magical Control (Ex)A bhole is immune to nearly all forms of mind control, including all charm, suggestion, and dominate spells. It is similarly immune to magic jar and possession attempts. Confusion and other mind-affecting effects that don't allow another creature to directly control a bhole work normally. Rare effects that allow a creature to manipulate the exact effects of confusion on a creature provide one of the few ways to magically control a bhole. Other methods, particularly those tied to strange and powerful artifacts, may work as well. Overwhelming Strength (Ex)A bhole always applies 1-1/2 times its Strength modifier on all natural weapon attacks. |