Three pairs of wings beat rhythmically, churning up hurricane-force winds around this vast, birdlike monstrosity.
XP 614,400 DEFENSE
AC 40, touch 8, flat-footed 34 (+5 Dex, +1 dodge, +32 natural, -8 size) OFFENSE
Speed 40 ft., fly 200 ft. (good) 3/day—storm of vengeance (DC 21) STATISTICS
Str 43, Dex 21, Con 26, Int 3, Wis 16, Cha 14 SPECIAL ABILITIESGale (Su)A tempest behemoth can generate winds of up to hurricane force as a free action, blowing in as many as three different directions at once. The winds blow either away from or directly toward the behemoth in a 30-foot-wide path that extends for 1,000 feet. Scales (Ex)A tempest behemoth can hurl up to six scales from its wings (range increment 100 feet) as a standard action. Thunderbolt (Su)As a swift action once every 1d4 rounds, a behemoth can shoot a bolt oflightning that deals 15d6 points of electricity damage and 15d6 points of sonic damage, and that causes permanent deafness in a 200-foot line (DC 34 Reflex save halves damage and negates deafness). The save DC is Constitution-based. | Editor's Note
The source is missing the attack bonus for the talons. This has been calculated assuming they are primary natural attacks.
The Feats section refers to "feathers" as a weapon, though the creature does not have that natural attack. The effect of these feats is figured into the values for the scales attack and should be read as such.
|