This creature looks like a thick-bodied reptile with eight legs. Its eyes glow with an eerie, pale green incandescence.
XP 3,200 DEFENSE
AC 17, touch 7, flat-footed 18 (-2 Dex, +10 natural, -1 size) OFFENSE
Speed 20 ft. STATISTICS
Str 24, Dex 6, Con 19, Int 2, Wis 13, Cha 11 SPECIAL ABILITIES
Foul Breath (Ex)A greater basilisk’s breath is extremely foul. Any creature in a space directly in front of a greater basilisk must succeed on a DC 19 Fortitude save or take 2d4 points of Constitution damage each round they remain in the area. A creature that successfully saves cannot be affected by the breath of the same greater basilisk for one day. The save DC is Constitution-based. Petrifying Gaze (Su)Turn to stone permanently, range 30 feet, Fortitude DC 19 negates. A creature petrified in this manner that is then coated (not just splashed) with fresh greater basilisk blood (taken from a basilisk no more than 1 hour deceased) is instantly restored to flesh. A single greater basilisk contains enough blood to coat 1d3+3 Medium creatures in this manner. The save DC is Constitution-based. Poison (Ex)A greater basilisk delivers a debilitating poison with a successful claw attack. The save DC is Constitution-based.
Greater Basilisk Poison Type poison, injury Save Fortitude DC 19 Frequency 1/round for 4 rounds Effect 1d3 Con Cure 2 consecutive saves
| ![]() Publisher's Choice Quality Stock Art (c) Rick Hershey / Fat Goblin Games
|