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Aurumvorax

Powerful muscles ripple beneath the golden fur of this small yet fearsome eight-legged beast.

Aurumvorax CR 9

XP 6,400
N Small magical beast
Init +8; Senses darkvision 60 ft., low-light vision, scent; Perception +13

DEFENSE

AC 23, touch 15, flat-footed 19 (+4 Dex, +8 natural, +1 size)
hp 114 (12d10+48)
Fort +14, Ref +12, Will +7
Defensive Abilities ferocity; DR 10/piercing or slashing; Immune poison; Resist fire 10

OFFENSE

Speed 30 ft., burrow 10 ft.
Melee bite +18 (1d6+5 plus grab), 4 claws +18 (1d4+5 plus grab)
Special Attacks rake (4 claws +18, 1d4+5)

STATISTICS

Str 21, Dex 18, Con 18, Int 2, Wis 13, Cha 11
Base Atk +12; CMB +16 (+24 grapple); CMD 30 (42 vs. trip)
Feats Bleeding Critical, Critical Focus, Great Fortitude, Improved Initiative, Iron Will, Skill Focus (Perception)
Skills Perception +13, Stealth +17

SPECIAL ABILITIES

Grab (Ex)

An aurumvorax can grab a foe of up to one size category larger than itself (Medium size for most aurumvoraxes). It gains a +8 racial bonus on grapple attempts rather than the normal +4 racial bonus afforded by the grab ability.

Image used by permission of Purple Duck Games.