XP 1,200
CE Medium humanoid (goblinoid)
Init +3; Senses darkvision 60 ft., scent; Perception +11
DEFENSE
AC 19, touch 13, flat-footed 16 (+3 armor, +3 Dex, +3 natural)
hp 39 (6d8+12)
Fort +4, Ref +8, Will +3
Resist cold 5
OFFENSE
Speed 30 ft.
Melee battleaxe +9 (1d8+7/×3)
Ranged javelin +7 (1d6+5)
Spell-Like Abilities (CL 4th; concentration +5
3/day—quench
STATISTICS
Str 20, Dex 17, Con 15, Int 12, Wis 13, Cha 12
Base Atk +4; CMB +9; CMD 22
Feats Martial Weapon Proficiency (battleaxe), Nimble Moves, Power Attack
Skills Climb +11, Intimidate +11, Perception +11, Stealth +16, Survival +7; Racial Modifiers +4 Intimidate, +4 Perception, +4 Stealth
Languages Common, Giant, Goblin
SQ thuggery, trackless step
SPECIAL ABILITIES
Thuggery (Ex)
Intimidate and Perception are class skills for wikkawaks.