XP 600 DEFENSE
AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural) OFFENSE
Speed 30 ft. TACTICSTroblins are a disorganized lot, and rarely engage in any sort of formal tactics or strategy. When a troblin war band encounters opponents, they simply attack with as much strength and ferocity as they can muster. Troblins are even more craven and cowardly than goblins, and a lone troblin usually runs from any combat in which it is outnumbered. STATISTICS
Str 16, Dex 12, Con 15, Int 8, Wis 11, Cha 7 SPECIAL ABILITIESMutation (Ex)The regenerative ability of a troblin does not function as well as those of its trollish parent. Sometimes when an injured troblin regenerates, its body warps in an inexplicable fashion. A severed arm may regrow as two arms, or a scar may grow to cover the troblin's entire body in thick skin. Further, if a troblin suffers a critical hit in melee, it has a 25% chance of gaining a mutation once it is fully healed. | Source
Troblin CharactersTroblin clerics have access to the Chaos and Evil domains, but clerics are rare in this outcast and wretched race. Most troblin spellcasters are adepts or sorcerers. Troblin characters possess the following racial traits.
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