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Strix

Monstrous black-feathered wings cloak this leanly muscled, onyx-skinned humanoid.

Strix CR 1/3

XP 135
Strix warrior 1
N Medium humanoid (strix)
Init +6; Senses darkvision 60 ft., low-light vision; Perception +0 (+2 at night)

DEFENSE

AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 5 (1d10)
Fort +2, Ref +2, Will +0; +2 vs. illusions

OFFENSE

Speed 30 ft., fly 60 ft. (average)
Melee spear +2 (1d8+1/×3)
Special Attacks hatred

STATISTICS

Str 12, Dex 15, Con 10, Int 8, Wis 11, Cha 7
Base Atk +1; CMB +2; CMD 14
Feats Improved Initiative
Skills Fly +6; Racial Modifiers +2 Perception and +2 Stealth in dim light or darkness
Languages Common, Strix
SQ nocturnal

SPECIAL ABILITIES

Hatred (Ex)

Strix receive a +1 bonus on attack rolls against humanoid creatures of the human subtype due to special training against these hated foes.

Nocturnal (Ex)

Strix gain a +2 racial bonus on Perception and Stealth checks at night.


Strix Characters

Strix are defined by their class levels—they do not possess racial Hit Dice. All strix have the following racial traits.

  • +2 Dexterity, –2 Charisma: Strix are swift and elusive, but tend to be stubborn and swift to anger.
  • Flight: Strix have a fly speed of 60 feet (average).
  • Low-Light Vision: Strix can see twice as far as humans in conditions of dim light.
  • Darkvision: Strix can see in the dark up to 60 feet.
  • Hatred: Strix receive a +1 bonus on attack rolls against humanoid creatures of the human subtype due to special training against these hated foes.
  • Nocturnal: Strix gain a +2 racial bonus on Perception and Stealth checks in dim light or darkness.
  • Suspicious: Strix receive a +2 racial bonus on saving throws against illusion spells or effects.
  • Languages: Strix begin play speaking Strix. Those with high Intelligence scores can choose any of the following bonus languages: Auran, Common, Draconic, Giant, Gnome, Goblin, Infernal