This smooth-skinned, hairless humanoid has penetrating eyes and skin that shifts and changes to mimic his surroundings.
XP 400 DEFENSE
AC 12, touch 12, flat-footed 10 (+2 Dex) OFFENSE
Speed 30 ft. STATISTICS
Str 11, Dex 14, Con 13, Int 10, Wis 14, Cha 7 SPECIAL ABILITIES
Camouflaged Step (Ex)Skulks can pass through forest and subterranean settings almost without a trace. Add +10 to the DC to track a skulk in these environments. Chameleon Skin (Ex)A skulk’s racial bonus to Stealth comes from his ability to change the color of his skin to match his surroundings, even complex or regular patterns like bricks and mortar. A skulk loses this conditional bonus if he is wearing armor, or if he wears any clothing that covers more than one-quarter of his body, as skulks can only change their own flesh, not things they carry. A skulk normally conceals small items behind his body; by putting his back to a wall and changing his front half, he can hide the item because observers don’t have line of sight to the item. |