This creature resembles a small humanoid with a flat face, broad nose, pointed ears, wide mouth, and small, sharp fangs. It walks upright, but its arms hang down almost to its knees.
XP 400 DEFENSE
AC 15, touch 12, flat-footed 14 (+3 armor, +1 Dex, +1 size) OFFENSE
Speed 30 ft. STATISTICS
Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 6 SPECIAL ABILITIES
Damage Reversal (Ex)When struck by any attack that would normally damage the nilbog, it actually gains hit points equal to the damage the attack would have otherwise dealt. A nilbog gains any extra hit points above its normal total as temporary hit points, though it can never have more than twice its normal hit points. (Excess hit points are simply lost.). The nilbog can only be damaged through the use of curative magic and effects (cure light wounds and healing potions, for instance). Curative magic deals damage equal to the amount it would normally heal. Spatio-Temporal Reversal (Ex)A nilbog constantly emanates an aura of confusion in a 20-foot-radius. A creature in the area must succeed on a DC 11 Will save or be affected as if by a confusion spell (caster level 4th). The save DC is Constitution-based. | Source
Nilbogs are defined by class levels--they do not possess racial Hit Dice. Nilbogs have the following racial traits.
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